I don't lay down concrete where I might still want to mine to make it easier to spot resources on the map view, hence the big gaps. To give you an idea, I've laid down 19 million concrete. In the screenshot, the 5 x 20GW nuclear reactor setups are at the far left. I enjoy going for high rockets per minute. I did test one of this thing in creative mode and my ups dropped down to 45ups. How big is your factory? How many ups you got? I use 5 of these setups and just about to build my 6th setup for a total of 120GW. Result: Spaghetti hell, but works beautifully when all delivery and collection belts are full of barrels. If you want to add a 2nd setup, that's a huge number of robots to be added just to get it running.īelts for delivery and collection of barrels. Result: Worked really well in a separate logistic network, with active providers on empty barrel output, and local storage chests for when the turbines are not using full water throughput.īut still a hell of a lot of robots. Then just logistic bot collection of empty barrels with delivery of water barrels by belt. Result: Needs to be in its own logistic network. I tested various methods for the barrel delivery and collection in vanilla.Īt first I tried logistic bot delivery and collection. In the end, it did end up meeting the 20GW target goal while maintaining horizontal scalability:ĭScoffers wrote:I'm not the OP, but I have borrowed this design for my map. That's how down to the wire this design had to be in order to maintain efficiency! It turns out I couldn't afford to even add a few underground pipes to make way for power poles in one of the existing rows of pumps. Using a straight line of pumps will always preserve the throughput. One neat thing which I've learned about pumps is that they don't suffer from any dropoff. Every pipe which I added caused hundreds of units of fluid per second to disappear. Since the water and steam pipes have to have the same throughput (1 unit of water = 1 unit of steam), they both suffer from the same dropoff bottleneck. Having one lane for power poles was also surprisingly necessary, because I had to use pumps the entire way. Again, the two tiles that I bought by creating a gap between the heat exchangers came in handy here. This means that I had to pump the water back past the steam turbines to the heat exchangers. Since I wanted this thing to scale infinitely I needed to put the water inputs on the outside of the reactor to make room for an arbitrary number of belts. This reactor uses over 200,000 water per second, so barrels are pretty much necessary (10,000 water per second per belt versus the ~1000 you get from a typical pipe).
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